| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Tesseract Ark | * | 6+ | * | 5 | 7 | 10 | * | 10 | 3+ |
| Abilities |
|---|
| Containment Field:
This model has a 5+ invulnerable save. |
| Gravitational Flux:
When resolving a charge against a model with this ability, roll an additional D6 and discard the highest dice before determining the final result. |
| Quantum Shielding:
Each time this model fails a saving throw, roll a D6. If the result is less than the damage inflicted by that attack, the damage is ignored (e.g. if this model suffers 4 damage, if you then roll a 3 or less the damage is ignored). Quantium Shielding cannot prevent damage caused by mortal wounds. |
| Explosion | Dice Roll | Distance | Mortal Wounds |
|---|---|---|---|
| Tesseract Implosion | 4+ | 6" | D3 |
| Wound Track (M/BS/A) | Remaining W | M | BS | A |
|---|---|---|---|---|
| Tesseract Ark Track 1 | 5-10+ | 12" | 3+ | 3 |
| Tesseract Ark Track 2 | 3-4 | 8" | 4+ | D3 |
| Tesseract Ark Track 3 | 1-2 | 4" | 5+ | 1 |