Lychguard

(Unit)
Type: unit
Category: Elites
Categories: Faction: , Faction: Necrons, Infantry, Lychguard, Elites
LinkId: 2d82-9f81-affa-770b
Hidden: false
Costs: 8 PL
Options (4)
Rules (1)
Reanimation Protocols
Roll a D6 for each slain model from this unit (unless the whole unit has been completely destroyed) at the beginning of your turn.  Do not roll for models that have fled the unit.  On a 5+, the model's reanimation protocols activate and it is returned to this unit with its full compliment of wounds, otherwise it remains inactive (although you can roll again at the start of each of your subsequent turns). When a model’s reanimation protocols activate, set it up in unit coherency with any model from this unit that has not returned to the unit as a result of reanimation protocols this turn, and more than 1" from enemy models.  If you cannot do this because there is no room to place the model, do not set it up (you can make Reanimation Protocols rolls for this model again in subsequent turns).

Profiles:

Abilities
Guardian Protocols:

Roll a D6 each time a friendly CHARACTER loses a wound whilst they are within 3" of this unit; on a 2+ a model from this unit can intercept that hit - the character does not lose a wound but this unit suffers a mortal wound.

Modifiers:

set PL 16
6+ selections of model in Lychguard (recursive)
Used By (1)
Necrons(Catalogue)