| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Kutlakh the World Killer | 5" | 2+ | 2+ | 5 | 5 | 6 | 3 | 10 | 2+ |
| Abilities |
|---|
| My Will Be Done (Maynarkh):
At the beginning of each of your turns, choose a friendly MAYNARKH INFANTRY unit within 6" of this model. You can add 1 to the Advance, Charge, and Hit rolls of that unit until the beginning of your next turn. A unit can only be affected by this ability once in each turn. |
| Death Incarnate:
If this model is your Warlord, then all MAYNARKH INFANTRY within 12" may still charge in a turn in which they have Advanced. |
| Splinter of Madness:
If Kutlakh's Leadership characteristic is higher than the Leadership characteristic of the target of any hit roll made for him in the Fight phase, that roll may be re-rolled. |
| Phase Shifter:
This model has a 4+ invulnerable Save. |
| Phylactery:
A model with a phylactery regains D3 lost wounds at the beginning of your turn, rather than 1, from their Living Metal ability. |