1) Veil of Time

(Entry)
Type: upgrade
EntryId: e3a5-4267-7a0b-12e7
Hidden: false

Constraints:

max: 1

Profiles:

Psychic Power Warp ChargeRange
1) Veil of Time

6

18"

Veil of Timehas a warp charge value of 6. If manifested, select one friendly unit within 18" of this psyker. Until the start of your next Psychic phase, when an Advance roll or charge roll is made for that unit, you can re-roll the dice. In addition, that unit always fights first in the Fight phase, even if it did not charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.