Apothecary

(Unit)
Type:

upgrade

Category:

Elites

Categories:

Adeptus Astartes, Apothecary, Character, Imperium, Infantry, Elites

LinkId:

a822-4038-d87c-a192

Hidden:

false

Costs: 3 PL50 pts
Options (7)
Rules (1)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.’

Profiles:

Unit MWSBSSTWALdSave
Apothecary

6"

3+

3+

4

4

4

3

8

3+

Abilities
Narthecium:

At the end of any of your Movement phases, the Apothecary can attempt to heal or revive a single model. Select a friendly INFANTRY or BIKER unit within 3" of the Apothecary. If that unit contains a wounded model, it immediately regains D3 lost wounds. If the chosen unit contains no wounded models but one or more of its models have been slain during the battle, roll a D6. On a 4+ a single slain model is returned to the unit with 1 wound remaining. If the Apothecary fails to revive a model he can do nothing else for the remainder of the turn (shoot, charge, fight, etc.) as he recovers the gene-seed of the fallen warrior. A unit can only be the target of the Narthecium ability once in each turn.

Modifiers:

add category Chief Apothecary
1 selections of Stratagem: Chief Apothecary in parent
set hidden true
1 selections of Show Primaris Only in roster (recursive)
Used By (8)

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