Land Raider Redeemer

(Entry)
Type: upgrade
Categories: Adeptus Astartes, Imperium, Land Raider, Transport, Vehicle, Land Raider Redeemer
EntryId: 5549-ba1d-add0-8c62
Hidden: false
Costs: 180 pts14 PL
Options (3)
Rules (3)
Explodes (6"/D6)
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
Smoke Launchers
Once per game, instead of shooting any weapons in the Shooting phase, this models can use its smoke launchers; if it does so, until your next Shooting phase your opponent must subtract 1 from any hit rolls that target it.
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.’

Profiles:

Unit MWSBSSTWALdSave
Land Raider

*

6+

*

8

8

16

*

9

2+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
LR Redeemer 1

9-16+

10"

3+

6

LR Redeemer 2

5-8

5"

4+

D6

LR Redeemer 3

1-4

3"

5+

1

Transport
Transport:

This model can transport 12 CHAPTER INFANTRY models. Each JUMP PACK or TERMINATOR model takes the space of two other infantry models and each CENTURION takes the space of three other models. It cannot transport PRIMARIS models.

Abilities
Power of the Machine Spirit:

This model does not suffer he penalty to hit rolls for moving and firing Heavy Weapons.

Frag Assault Launchers:

Roll a D6 each time this models finishes a charge move within 1" of an emeny unit; on a 4+ that unit suffers D3 motal wounds.

Modifiers:

set hidden true
1 selections of Show Primaris Only in roster (recursive)
Used By (8)