Vindicare Assassin

(Unit)
Type: unit
Category: No Force Org Slot
Categories: Character, Vindicare Assassin, Faction: Officio Assassinorum, Infantry, Faction: Imperium, Agent of the Imperium, No Force Org Slot
LinkId: 4532-2a1d-49f5-1481
Hidden: false
Costs: 95 pts5 PL
Options (5)
Rules (4)
Independent Operative
This Model can never have a Warlord Trait. During deployment, you can set this model up in concealment instead of placing it on the battlefield. At the end of any of your movement phases, this model can reveal it's position - set it up anywhere on the battlefield that is more then 9" from any enemy model.
Lightning Reflexes
A model with this special rule has a 4+ invulnerable save.
Execution Force
If your Warlord has the IMPERIUM keyword (excluding FALLEN), you can include this unit in your army as part
of a Vanguard Detachment even if that Detachment contains no HQ units. If you do so, that Detachment’s Command Benefits are changed to ‘None’ and its Restrictions are changed to ‘This Detachment cannot include the same datasheet more than once.’
Agent of the Imperium
If your army is Battle-forged, you can include 1 AGENT OF THE IMPERIUM unit in each IMPERIUM (excluding FALLEN) Patrol, Battalion and Brigade Detachment in your army without those units taking up slots in those Detachments. The inclusion of an AGENT OF THE IMPERIUM unit does not prevent other units from their Detachment from benefiting from Detachment abilities (e.g. Chapter Tactics, Defenders of Humanity etc.), and it does not prevent other units from your army benefiting from abilities that require every model in your army to have that ability (e.g. Combat Doctrines). An AGENT OF THE IMPERIUM unit included in a Patrol, Battalion or Brigade Detachment in this manner is ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common (e.g. in a matched play game) and when determining your Army Faction.

Profiles:

Abilities
Spy Mask:

Enemy models do not gain the bonus to thier saving throws for being in cover against attacks made with ranged weapons by this model.

Stealth Suit:

Subtract 1 from hit rolls for attacks made with ranged weapons that target this model. If this model is in or on a terrain feature, subtract 2 instead.

Deadshot:

This model can target a CHARACTER even if it is not the closest enemy unit. In addition, each time an unmodified wound roll of 6 is made for an attack with a ranged weapon by this model, the Damage for that attack is D6

Faultless Aim:

If this model remained stationary in its previous movement phase, it always hits on a 2+ when firing a ranged weapon, regardless of modifiers. (hit rolls of 6 are still required when firing overwatch)

Head Shot:

After this model has made an attack with a ranged weapon, roll one D6 if a model suffered damage from that attack but has not been slain; on a 3+ that model suffers 1 mortal wound and, if that model is not slain, you can roll one more D6. This time, that model suffers 1 mortal wound on a 4+. Keep rolling one D6, increasing the result required, to cause a mortal wound by 1 each time, until the model being rolled for is slain or the roll is failed.

Unit MWSBSSTWALdSave
Vindicare Assassin

7"

2+

2+

4

4

5

5

9

6+

Modifiers:

set hidden true
primary-catalogue is Imperium - Officio Assassinorum
set max(force) 1