| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| The Tarsus Scorpii | Melee | Melee | x2 | -3 | 4 | See Death-hold. |
| Abilities |
|---|
| Death-hold:
Once per Fight phase, after rolling a hit roll of 6+ for this weapon, CARAB CULLN THE RISEN may choose to grab his foe in a death-hold. You may choose to fire his heavy bolter at point blank range - inflicting D6 mortal wounds on the target in addition to the normal damage. This ability can only be used once per game - if the death-hold ability is used, then the heavy bolter may not be fired for the remainder of the game. |