| Abilities |
|---|
| Chapter Master (Red Scorpions):
You can re-roll any failed hit rolls from friendly RED SCORPIONS units within 6" of this model. |
| Iron Halo:
This model has a 4+ invulnerable save. |
| Teleport Strike:
During deployment, you can set up this model in a teleportarium chamber instead of placing him on the battlefield. At the end of any of your Movement phases, he can teleport into battle - set him up anywhere on the battlefield that is more than 9" from any enemy models. |
| Proud to Live, Proud to Die, Hard to Kill:
Roll a D6 each time a friendly RED SCORPIONS model within 6" of this model loses a wound; on a 6, the Damage is ignored and the wound is not lost. |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Lord High Commander Carab Culln | 5" | 2+ | 2+ | 4 | 4 | 7 | 4 | 9 | 2+ |