Bunker Annex

(Entry)
Type: model
EntryId: 5e98-fb23-739b-4b91
Hidden: false

Constraints:

min: 3
max: 3
Options (1)

Profiles:

Explosion Dice rollDistanceMortal wounds
Magazine Explosion

6

2D6"

D6

Transport
Transport:

This model can transport any number of INFANTRY CHARACTERS and one other INFANTRY unit, up to a maximum of 12 models (each TERMINATOR and JUMP PACK model takes up the space of two other models, and each CENTURION takes up the space of three other models).

Stat Damage - BS Remaining WBS
Bunker Annex 1

8-12+

3+

Bunker Annex 2

4-7

4+

Bunker Annex 3

1-3

5+

Unit MWSBSSTWALdSave
Bunker Annex

0"

-

*

0

9

12

-

9

3+

Abilities
Immobile:

This model cannot move for any reason, nor can it fight in the Fight phase. Enemy models automatically hit this model in the Fight phase - do not make hit rolls. However, this model can still shoot if there are enemy models within 1" of it, and friendly units can still target enemy units that are within 1" of this model.

Automated Weapons:

Unless a friendly unit is embarked inside this model, each of its weapons can only target the nearest visible enemy. If two units are equally close, you choose which is targeted.