Watch Captain Artemis

(Unit)
Type: unit
Category: HQ
Categories: Faction: Adeptus Astartes, Character, HQ, Infantry, Faction: Deathwatch, Captain Artimis, Faction: Imperium
EntryId: d042-f4b6-83aa-f962
Hidden: false
Costs: 7 PL100 pts

Constraints:

max(roster): 1
Options (6)
Rules (2)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Special Issue Ammunition
When this unit fires any ranged weapons from the following list, you can choose for it to fire special ammunition. If you do so, the Bolter Discipline ability does not apply when resolving their shots, but you instead choose one kind of ammunition from the table to the right and apply the corresponding modifier. 

(absolver bolt pistol, auto bolt rifle, bolt carbine, bolt pistol(and heavy), boltgun(and combi), bolt rifle twin boltgun, stalker pattern boltgun/rifle, storm bolter, hellfire extremis(boltgun profile), all master crafted bolt weapons or a guardian spear) Table: Dragonfire Bolt, Hellfire Round, Kraken Bolt, Vengeance Round

Profiles:

Unit MWSBSSTWALdSave
Watch Captain Artemis

6"

2+

2+

4

4

5

4

9

3+/4++

Abilities
Unstoppable Champion:

Roll a D6 whenever Watch Captain Artemis loses a wound. On a 6, he does not lose that wound.

Iron Halo:

This model has a 4+ invulnerable save.

Rites of Battle:

You can re-roll hit rolls of 1 made for friendly units within 6" of this model.

Used By (1)