Veterans

(Unit)
Type: unit
Category: Troops
Categories: Faction: Adeptus Astartes, Faction: Deathwatch, Faction: Imperium, Infantry, Kill Team, Troops
LinkId: b8d7-ccfe-fc5f-531a
Hidden: false
Costs: -1 PL
Options (3)
Rules (4)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Special Issue Ammunition
When this unit fires any ranged weapons from the following list, you can choose for it to fire special ammunition. If you do so, the Bolter Discipline ability does not apply when resolving their shots, but you instead choose one kind of ammunition from the table to the right and apply the corresponding modifier. 

(absolver bolt pistol, auto bolt rifle, bolt carbine, bolt pistol(and heavy), boltgun(and combi), bolt rifle twin boltgun, stalker pattern boltgun/rifle, storm bolter, hellfire extremis(boltgun profile), all master crafted bolt weapons or a guardian spear) Table: Dragonfire Bolt, Hellfire Round, Kraken Bolt, Vengeance Round
Shock Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Bolter Discipline
All ADEPTUS ASTARTES and HERETIC ASTARTES models gain this ability. Instead of following the normal rules for Rapid Fire weapons, Rapid Fire bolt weapons used by models with this ability make double the number of attacks if any of the following conditions apply: 1) The firing model's target is within half the weapon's maximum range. 2)    The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase. 3) The firing model is a TERMINATOR, BIKER, CENTURION, or DREADNOUGHT. For the purposes of this ability a Rapid Fire Bolt weapon is any weapon with the Rapid Fire type whose name includes the word 'bolt' (e.g. boltgun, bolt rifle, storm bolter, combi-bolter, hurricane bolter, inferno boltgun, etc.) This also applies when firing the boltgun profile of a combi-weapon (including the bolt weapon profile of Relics such as Blood Song and the Lion's Wrath) and when firing relics that replace a Rapid Fire bolt weapon, so long as the relic is also a rapid-fire weapon (e.g. Primarch's Wrath, Fury of Deimos, etc) The gauntlets of ultramar and the Talon of Horus are also considered Rapid Fire Bolt weapons, as is the guardian spear used by Deathwatch Watch Masters.

Profiles:

Abilities
Mixed Unit:

A unit of Veterans can contain models with different Toughness characteristics. If this is the case, use the Toughness characteristic of the majority of the models in the unit when the enemy makes wound rolls against it. If there is no majority, the Deathwatch player can choose which of the values is used. For the purposes of the Bolter Discipline ability and for determining what models a vehicle can transport, Terminators have the TERMINATOR keyword, Bikers do not have the INFANTRY keyword and instead have the BIKER keyword, and Vanguard Veterans have the JUMP PACK keyword.

For the purposes of setting up on or moving through Battlefield Terrain, this unit is treated as an INFANTRY unit, even if it contains any BIKER models.

Vanguard Strike:

During the Movement phase, Vanguard Veterans can move across models as if they were not there, and when moving across terrain features, vertical distance is not counted against the total these models can move (i.e. moving vertically is free for these models in the Movement phase). During the Charge phase, Vanguard Veterans can move across models (other than BUILDINGS) as if they were not there. When a Kill Team that includes any Vanguard Veterans Falls Back, it can shoot later that turn as if it could FLY.

Atonement Through Honour:

A unit that contains a Black Shield can make Heroic Interventions as if it were a CHARACTER, and must do so if able to.

Relentless Assault:

When a Kill Team that includes any Deathwatch Bikers Falls Back, it can charge later that turn.

Unflinching:

This unit automatically passes Morale tests if it contains any Terminators.

Combat Squads:

Before deployment at the start of the game, a unit with this ability containing 10 models may be split into two units, each containing 5 models. Units of Agressors, Bikers or Inceptors containing 6 models can also be split into two units, each containing 3 models.

Used By (1)