Watch Captain in Terminator Armor

(Unit)
Type: unit
Category: HQ
Categories: Faction: Adeptus Astartes, Captain, Character, HQ, Infantry, Faction: Deathwatch, Terminator, Faction: Imperium
LinkId: 3f98-b5d8-6e50-7630
Hidden: false
Costs: 7 PL95 pts
Options (7)
Rules (3)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Shock Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Bolter Discipline
All ADEPTUS ASTARTES and HERETIC ASTARTES models gain this ability. Instead of following the normal rules for Rapid Fire weapons, Rapid Fire bolt weapons used by models with this ability make double the number of attacks if any of the following conditions apply: 1) The firing model's target is within half the weapon's maximum range. 2)    The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase. 3) The firing model is a TERMINATOR, BIKER, CENTURION, or DREADNOUGHT. For the purposes of this ability a Rapid Fire Bolt weapon is any weapon with the Rapid Fire type whose name includes the word 'bolt' (e.g. boltgun, bolt rifle, storm bolter, combi-bolter, hurricane bolter, inferno boltgun, etc.) This also applies when firing the boltgun profile of a combi-weapon (including the bolt weapon profile of Relics such as Blood Song and the Lion's Wrath) and when firing relics that replace a Rapid Fire bolt weapon, so long as the relic is also a rapid-fire weapon (e.g. Primarch's Wrath, Fury of Deimos, etc) The gauntlets of ultramar and the Talon of Horus are also considered Rapid Fire Bolt weapons, as is the guardian spear used by Deathwatch Watch Masters.

Profiles:

Unit MWSBSSTWALdSave
Captain

6"

2+

2+

4

4

6

4

9

2+/4++

Abilities
Iron Halo:

This model has a 4+ invulnerable save.

Rites of Battle:

You can re-roll hit rolls of 1 made for friendly units within 6" of this model.

Teleport Strike:

During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this model can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Used By (1)