| Abilities |
|---|
| Crushing Charge:
Roll a D6 each time a model from this unit finishes a charge move within 1" of an enemy unit; on a 6, that unit suffers a mortal wound. |
| Meteoric Descent:
During deployment, you can set it up in high orbit instead of placing it on the battlefield. At the end of any of your Movement phases this unit can use a meteoric descent - set it up anywhere on the battlefield that is more than 9" away from any enemy models. |
| Combat Squads:
Before deployment at the start of the game, a unit with this ability containing 10 models may be split into two units, each containing 5 models. Units of Agressors, Bikers or Inceptors containing 6 models can also be split into two units, each containing 3 models. |