Azrael

(Unit)
Type: unit
Category: HQ
Categories: Faction: Adeptus Astartes, Azrael, Faction: Dark Angels, Faction: Imperium, Infantry, Character, Chapter Master, Faction: Deathwing, HQ
EntryId: e178-fe8e-6928-48c2
Hidden: false
Costs: 9 PL150 pts1 CP

Constraints:

max(roster): 1
Options (6)

Profiles:

Unit MWSBSSTWALdSave
Azrael

6"

2+

2+

4

4

6

5

9

2+

Abilities
Chapter Master:

You can re-roll failed hit rolls for units within 6" of Azrael.

Supreme Tactician:

If your army is battle-forged, you receive one additional command point if Azrael is your warlord.

Lion Helm:

Azrael is accompanied by a relic bearer who carries the Lion Helm, an artefact that generates a powerful force field. As a result, all friendly DARK ANGELS INFANTRY and DARK ANGELS BIKERmodels within 6" of Azrael have a 4+ invulnerable save. The relic bearer model must always remain as close to Azrael as possible, but is otherwise ignored for all gaming purposes. Remove the relic bearer if Azrael is slain.

Inner Circle:

This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit.

Modifiers:

set hidden true
1 selections of Successor in roster (recursive)
Used By (1)