| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Belial | 5" | 2+ | 2+ | 4 | 4 | 6 | 4 | 9 | 2+ |
| Abilities |
|---|
| Grandmaster of the Deathwing:
You can re-roll failed hit rolls for friendly |
| Parrying blade:
Your opponent must subtract 1 from the hit rolls made during the Fight phase that attack Belial. |
| Inner Circle:
This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit. |
| Rites of Battle:
You can re-roll hit rolls of 1 made for friendly |
| Teleport strike:
During deployment, you can setup this model/unit in a teleportarium chamber instead of placing him on the battlefield. At the end of any of your movement phases it can teleport into battle - set it up on the battlefield anywhere that is more than 9" away from any enemy models. |
| Iron Halo:
This model has a 4+ invulnerable save. |