| Abilities |
|---|
| Jink:
If this unit Advances, it gains a 4+ invulnerable save against all shooting attacks until the start of your next Movement phase. |
| Inner Circle:
This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit. |
| Turbo-Boost:
When this model advances, add 6" to its movement statistic for this phase instead of rolling a dice. |