Apothecary

(Unit)
Type: unit
Category: Elites
Categories: Apothecary, Character, Infantry, Faction: Dark Angels, Elites, Faction: Adeptus Astartes, Faction: Imperium
EntryId: 4739-10df-55b8-6330
Hidden: false
Costs: 3 PL50 pts
Options (9)
Rules (1)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.

Profiles:

Unit MWSBSSTWALdSave
Apothecary

6"

3+

3+

4

4

4

3

8

3+

Abilities
Narthecium:

At the end of any of your Movement phases, the Apothecary can attempt to heal or revive a single model. Select a friendly INFANTRY or BIKER unit within 3" of the Apothecary. If that unit contains a wounded model, it immediately regains D3 lost wounds. If the chosen unit contains no wounded models but one or more of it's models have been slain during the battle, roll a D6. On a 4+ a single slain model is returned to the unit with 1 wound remaining. If the Apothecary fails to revive a model he can do nothing else for the remainder of the turn (shoot, charge, fight, ect) as he recovers gene-seed of the fallen warrior. A unit can only be the target of the Narthecium ability once in each turn.

Used By (1)