Salamander Command Vehicle

(Unit)
Type: upgrade
Category: Elites
Categories: Faction: , Elites, Faction: Imperium, Salamander, Salamander Command Tank, Vehicle
LinkId: fc3f-a2b9-18a9-848b
Hidden: false
Costs: 5 PL110 pts
Options (6)

Profiles:

Abilities
Auspex Surveyor:

During the Shooting phase, a single friendly VEHICLE within 6" may add 1 to all hit rolls until the end of the phase. A single model cannot benefit from multiple SALAMANDER COMMAND VEHICLE auspex surveyors.

Scout Vehicle:

At the start of the first battle round but before the first turn begins, you can move this unit up to 9". It cannot end this move within 9" of any enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.

Smoke Launchers:

Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.

Explodes (6+/6"/D3):

If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Unit MWSBSSTWALdSave
Salamander Command Vehicle

*

6+

*

6

7

10

*

7

3+

Stat Damage - M/BS/A Remaining WMovementBSAttacks
Salamander Command Vehicle 3

1-2

4"

5+

1

Salamander Command Vehicle 2

3-5

8"

4+

D3

Salamander Command Vehicle 1

6-10+

12"

3+

3

Modifiers:

set hidden true
1 selections of Tempestus Regiment in force (recursive)
Used By (1)