| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Commissar Yarrick | 6" | 2+ | 2+ | 3 | 4 | 4 | 3 | 9 | 4+ |
| Abilities |
|---|
| Power Field:
Commisar Yarrick has a 4+ invulnerable save. |
| Hero of Hades Hive:
You can re-roll hit rolls of 1 made for friendly ASTRA MILITARUM units within 6" of Commissar Yarrick. You may re-roll and failed hit rolls for friendly ASTRA MILITARUM units within 6" of Commissar Yarrick when attacking ORK units. |
| Iron Will:
Roll a D6 each time Commissar Yarrick loses his final wound; on a roll of 3+ that wound is not lost. |
| Summary Execution:
The first time an Astra Militarum unit fails a Morale test during the Morale phase whilst it is within 6" of any friendly Commissars, you can execute a model. If you do, one model of your choice in that unit is slain and the Morale test is re- rolled (do not include this slain model when re-rolling the Morale test). |
| Aura of Discipline:
Any friendly ASTRA MILITARUM units within 6" of a COMMISSAR can use his Leadership instead of their own. |
| Voice of Command:
This unit may issue one order per turn to the soldiers under their command at the start of their Shooting phase. Orders may only be issued to INFANTRY units within 6" of this unit that have the same |