Earthshaker Carriage Battery

(Entry)
Type: unit
EntryId: 635b-6d42-0315-e7f5
Hidden: false
Options (1)

Profiles:

Abilities
Artillery:

And Earthshaker Carriage can only fire its ranged weapon if a friendly Guardsmen Crew model is within 3". A single Guardsmen Crew model cannot operate multiple Earthshaker Carriages in this way in a single turn. If all of the Guardsmen Crew within 6" of an Earthshaker Carriage are slain, it immediately shuts down and is removed from play.

Artillery Battery:

An Earthshaker Carriage Battery and it's Guardsmen Crew must be deployed as a single group within 3" of each other, and must remain within this distance throughout the battle, but are otherwise treated a separate units. The Guardsmen Crew may only be chosen as a targe in the Shooting phase if they are the closest visible unit to the model that is shooting.

Used By (2)