| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Daedalosus | 6" | 4+ | 3+ | 3 | 4 | 5 | 2 | 8 | 4+ |
| Abilities |
|---|
| Ornate Bionics:
Daedalosus has a 5+ invulerable save. |
| Roving Explorer:
Daedalosus can be included in an ADEPTUS MECHANICUS Detachement without preventing other units in that Detachment from gaining a Forge World Dogma.Note, however, that Daedalosus can never benefit from a Forge World Dogma. |
| Archeotech Device:
Once per battle, at the start of your Shooting phase, Daedalosus can activeate an ancient archeotech device. If he does so, select one of the following effects.
|
| Omniscanner:
At the start of your Shooting phase, you can select one enemy unit that is within 24" of and visible to Daedalosus. Until the end of the phase, add 1 to hit rolls for attacks made by friendly ADEPTUS MECHANICUS units that target the selected unit whilst they are within 6" of Daedalosus. |