Carab Culln the Risen

(Unit)
Type: model
Category: HQ
Categories: Faction: Adeptus Astartes, Faction: Imperium, HQ, Red Scorpions, Character, Vehicle, Dreadnought, Carab Culln the Risen, Relic, Relic HQ
LinkId: 4dd5-bee0-f1b5-5c2f
Hidden: false
Costs: 360 pts18 PL

Constraints:

max(roster): 1
Options (9)
Warlord Traits:
Warlord Traits (Chapter Ancient):
Warlord Traits (Chapter Champion):
Warlord Traits (Chief Apothecary):
Warlord Traits (Chief Librarian):
Warlord Traits (Crimson Fists):
Warlord Traits (Master of Sanctity):
Warlord Traits (Master of the Forge):
Rules (2)
Relic
If your army is Battle-forged, no Detachment can contain more Relic units than it does non-Relic units of the same Battlefield Role. You can, however, include a single Relic Lord of War unit in your army even if it contains no non-Relic Lord of War units (you cannot include second and subsequent Relic Lord of War units unless they are taken in a Detachment that contains at least as many non-Relic Lord of War units). In addition, as long as a Battle-forged army included at least one RELIC unit, you gain access to the RELIC OF ANCIENT GLORY stratagem.
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.’

Profiles:

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Carab Culln the Risen

M

WS

BS

Carab Culln the Risen 1

9-15+

8"

2+

2+

Carab Culln the Risen 2

4-8

5"

3+

3+

Carab Culln the Risen 3

1-3

3"

4+

4+

Explosion Dice rollDistanceMortal wounds
Atomantic Conflagration

5+

9"

D3

Unit MWSBSSTWALdSave
Carab Culln the Risen

*

*

*

8

8

15

4

9

2+

Abilities
Reinforced Atomantic Barriers:

This model has a 4+ invulnerable save.

Smoke Launchers:

Once per game, instead of shooting any weapon in the Shooting phase, this model can use its smoke launchers. Until the controlling player's next Shooting phase, any enemy units targeting this unit subtract 1 from all hit rolls for Shooting attacks made against this unit.

Proud to Live, Proud to Die, Hard to Kill:

Roll a D6 each time a friendly RED SCORPIONS model within 6" of this model loses a wound; on a 6, the Damage is ignored and the wound is not lost.

Modifiers:

set hidden true
0 selections of Red Scorpions in force (recursive)
Used By (7)