| Abilities |
|---|
| Chapter Master (Astral Claws):
You can re-roll any failed hit rolls from friendly ASTRAL CLAWS units within 6" of this model. |
| Teleport Strike:
During deployment, you can set up this model in a teleportarium chamber instead of placing him on the battlefield. At the end of any of your Movement phases, he can teleport into battle - set him up anywhere on the battlefield that is more than 9" from any enemy models. |
| Big Guns Never Tire:
Once per battle in the Shooting phase, you may unleash a special bombardment attack instead of shooting as normal with this model. To do so, nominate a target enemy unit (CHARACTERS may not be targeted) anywhere on the battlefield and roll a D6. On a 2+ that unit suffers D6 mortal wounds. |
| Living Legend:
If your army is Battle-forged, you receive an additional 1 Command point if Lugft Huron is your Warlord. |
| Shadowed Fate:
If Lugft Huron is reduced to 0 wounds, roll a D6. On a result of 5+, set him up again at the end of the phase as close as possible to his previous position and more than 1" from any enemies. He now has a single wound remaining. |
| Iron Halo:
This model has a 4+ invulnerable save. |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Lugft Huron | 5" | 2+ | 2+ | 4 | 4 | 7 | 4 | 9 | 2+ |