Sergeant Chronus

(Unit)
Type: upgrade
Category: HQ
Categories: Faction: Adeptus Astartes, Character, Chronus, Faction: Imperium, Infantry, Ultramarines, HQ
EntryId: 1d94-fbe2-0706-0a16
Hidden: false
Costs: 2 PL30 pts
Options (6)
Rules (1)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.’

Profiles:

Unit MWSBSSTWALdSave
Sergeant Chronus (Tank Commander)

-

-

2+

-

-

-

-

-

-

Sergeant Chronus (Infantry)

6"

3+

2+

4

4

4

2

8

3+

Abilities
Tank Commander:

Sergeant Chronus always begins the game commanding a vehicle. Whilst commanding the vehicle, use that vehicle's normal profile, weapons, abilities, keywords, and characteristics, with the exception of its Ballistic Skill - use Sergeant Chronus' Ballistic Skill of 2+ when firing with the vechicle instead. If Sergeant Chronus is commanding a vehicle at the start of your turn, he can restore one lost wounds it has suffered. If Sergeant Chronus' vehicle has been reduced to 0 wounds, set him up within 3" before removing the vehicle from the battlefield. He is treated as a passenger disembarking from a destroyed transport. Assuming he survives, Sergeant Chronus then uses the Infantry profile above and the keywords below. He is equipped with a bolt pistol, servo-arm, and frag and krak grenades.

Modifiers:

set hidden true
or
0 selections of Ultramarines in force (recursive)
1 selections of Inheritors of the Primarch in force (recursive)
set hidden true
1 selections of Show Primaris Only in roster (recursive)