| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Deimos Pattern Relic Predator 1 | 7-12+ | 12" | 3+ | 3 |
| Deimos Pattern Relic Predator 2 | 3-6 | 6" | 4+ | D3 |
| Deimos Pattern Relic Predator 3 | 1-2 | 3" | 5+ | 1 |
| Deimos Pattern Relic Predator | M | BS | A |
| Explosion | Dice roll | Distance | Mortal wounds |
|---|---|---|---|
| Explodes | 6 | 6" | D3 |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Deimos Predator | * | 6+ | * | 6 | 7 | 12 | * | 8 | 3+ |
| Abilities |
|---|
| Smoke Launchers:
Once per game, instead of shooting any weapon in the Shooting phase, this model can use its smoke launchers. Until the controlling player's next Shooting phase, any enemy units targeting this unit subtract 1 from all hit rolls for Shooting attacks made against this unit. |