| Explosion | Dice roll | Distance | Mortal wounds |
|---|---|---|---|
| Explodes | 6+ | 3" | D3 |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Siege Dreadnought | 6" | 3+ | 3+ | 6 | 8 | 8 | 4 | 8 | 3+ |
| Abilities |
|---|
| Smoke Launchers:
Once per game, instead of shooting any weapon in the Shooting phase, this model can use its smoke launchers. Until the controlling player's next Shooting phase, any enemy units targeting this unit subtract 1 from all hit rolls for Shooting attacks made against this unit. |
| Sundering Strikes:
Whenever attacking a BUILDING or any model with a Movement characteristic of 0" during the Fight phase, the Siege Dreadnought's controlling player may re-roll all wound rolls of 1 with this model. |
| Fragstorm Launchers:
If this model finishes acharge move within 1" of an enemy unit, roll a D6. On a 4+, that unit suffers D3 mortal wounds. |