Impulsor

(Unit)
Type: model
Category: Dedicated Transport
Categories: Dedicated Transport, Adeptus Astartes, Fly, Vehicle, Transport, Imperium
LinkId: 4f53-462e-8826-70b7
Hidden: false
Costs: 75 pts4 PL
Options (3)
Rules (2)
Explodes (6"/D6)
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.’

Profiles:

Unit MWSBSSTWALdSave
Impulsor

*

6+

*

7

7

11

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Impulsor Wound Track 1

6-11+

14"

3+

3

Impulsor Wound Track 2

3-5

7"

4+

D3

Impulsor Wound Track 3

1-2

4"

5+

1

Transport
Impulsor:

This model has a transport capacity of 6 PRIMARIS INFANTRY models. It cannot transport JUMP PACK or MK X GRAVIS models.

Abilities
Hover Tank:

Distances and ranges are always measured to and from this model's hull even though it has a base.

Repulsor Field:

Your opponent must subtract 2 from any charge rolls made for units that declare a charge against a Repulsor.

Assault Vehicle:

After this model moves in your Movement phase, if this model did not Advance, any units embarked aboard it can disembark. Units that do so cannot be chosen to charge with that turn.

Used By (8)