| Abilities |
|---|
| Immobile:
This model cannot move for any reason, nor can it fight in the Fight phase. Enemy models automatically hit this model in the Fight phase - do not make hit rolls. However, this model can still shoot if there are enemy models within 1" of it, and friendly units can still target enemy units that are within 1" of this model. |
| Fully Automated Weapons:
This model's weapons must target the nearest visible enemy unit that can FLY. If no targets that can FLY are visible it must instead target the nearest non-FLYING enemy unit. |