| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Thunderfire Cannon | 3" | 6+ | 2+ | 3 | 6 | 4 | 1 | 8 | 2+ |
| Techmarine Gunner | 6" | 3+ | 2+ | 4 | 4 | 4 | 3 | 8 | 2+ |
| Abilities |
|---|
| Artillery:
Operated Artillery:You can only shoot with a Thunderfire Cannon if it is being operated. At the start of any phase, each Techmarine Gunner model from your army can operate one friendly Crewed Artillery:After this unit is set up on the battlefield for the first time, it is divided into two units, one containing the Thunderfire Cannon and the other the Techmarine Gunner. If at any point there are no friendly |
| Techmarine Gunner:
When a Thunderfire Cannon is set up on the battlefield, the Techmarine Gunner is set up in unit coherency with it. From that point onwards, the Techmarine Gunner is treated as a separate unit. |
| Blessing of the Omnissiah:
At the end of your Movement phase this model can repair a single |