| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Silas Alberec | 6" | 2+ | 2+ | 5 | 4 | 5 | 4 | 9 | 3+ |
| Abilities |
|---|
| Hexagramatically Warded Armour:
You may make a single Deny the Witch attempt in each enemy Psychic phase with Captain Silas Alberec as if he was a PSYKER. |
| Iron Halo:
This model has a 4+ invulnerable save. |
| Rites of Battle (Exorcists):
You can re-roll hit rolls of 1 for friendly EXORCISTS units within 6" of Captain Silas Alberec. |