| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Drop Pod | 0" | - | 3+ | 6 | 6 | 8 | 0 | 8 | 3+ |
| Transport |
|---|
| Transport:
This model can transport 10 CHAPTER INFANTRY models. It cannot transport JUMP PACK, TERMINATOR, PRIMARIS, or CENTURION models. |
| Abilities |
|---|
| Drop Pod Assault:
During deployment, you can set up this model, along with any units embarked aboard it, in orbit instead of setting it up on the battlefield. If you do, at the end of one of your Movement phases you can set up this model anywhere on the battlefield that is more than 9" away from any enemy models. Any models embarked aboard it must immediately disembark, and must be set up more than 9" away from any enemy models (if a model cannot be placed in this way, it is destroyed). Matched Play: This model and any units embarked aboard it are exempt from the Tactical Reserves matched play rule, except that if it and any units embarked aboard it have not arrived on the battlefield by the end of the third battle round, they count as having been destroyed. |
| Immobile:
After this model has been set up on the battlefield it cannot move for any reason, and no units can embark upon it. |