Chaos Rhino

(Unit)
Type: model
Category: Dedicated Transport
Categories: Faction: Chaos, Dedicated Transport, Transport, Vehicle, Faction: Fallen, Fallen Angels
LinkId: 6e41-55d5-6e88-42d0
Hidden: false
Costs: 65 pts4 PL
Options (6)

Profiles:

Unit MWSBSSTWALdSave
Chaos Rhino

*

6+

*

6

7

10

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Chaos Rhino

-

M

BS

A

Chaos Rhino1

6-10+

12"

3+

3

Chaos Rhino2

3-5

6"

4+

D3

Chaos Rhino3

1-2

3"

5+

1

Transport
Chaos Rhino:

This model can transport 10 FALLEN INFANTRY models. It cannot, however, transport TERMINATORS , CULT OF DESTRUCTION or JUMP PACK models.

Abilities
Self-repair:

Roll a D6 at the start of each of your turns; on a 6, this unit heals one wound.

Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Modifiers:

add category Fallen Angels
1 selections of Fallen Angels in force (recursive)
remove category Faction: Imperium
1 selections of Fallen Angels in force (recursive)
set hidden true
0 selections of Fallen Angels in force (recursive)
Used By (1)
Fallen(Catalogue)