Chaos Reaver Battle Titan

(Unit)
Type: model
Category: Lord of War
Categories: (Heretic Titan Legion), Titanicus Traitoris, Vehicle, Titanic, Lord of War, God-engine, Faction: Chaos
LinkId: 260e-b768-5bb1-7b7c
Hidden: false
Costs: 120 PL4000 pts
Options (5)

Profiles:

Unit MWSBSSTWALdSave
Chaos Reaver Battle Titan

*

*

*

10

10

60

5

10

3+

Wound Track, Titan Remaining WMWSBSVoid Shield
Chaos Reaver Battle Titan1

50-60+

20"

4+

2+

3+

Chaos Reaver Battle Titan2

35-49

18"

4+

3+

4+

Chaos Reaver Battle Titan3

20-34

15"

5+

4+

5+

Chaos Reaver Battle Titan4

10-19

12"

5+

5+

6+

Chaos Reaver Battle Titan5

1-9

10"

6+

6+

7+

Abilities
Icon of the Apocalypse:

All enemy models within 9" suffer a -2 penalty to their Leadership characteristic.

Titan Void Shields:

Titans are protected by specialised void shield generators, near-impenetrable barriers of force projected out at a distance from their hulls in layers and designed to deflect and absorb the impact of high-energy attacks and missiles against them. In game terms, Titan void shields are represented by a unique kind of saving throw which the controlling player can opt to use instead of their normal save or invulnerable save against any form of attack except from weapons with the Melee type. like invulnerable saves, Titan void shield saves are unaffected by the AP of an attack, but unlike invulnerable saves they may also be used to negate mortal wounds. In this case, roll one dice for each mortal wound that has been inflicted on the Titan, with the mortal wound being ignored if the save roll is passed. Titan void shields must be continuously re-energised and renewed in combat operations and so as the Titan is damaged, the defensive potential of its void shields is reduced.

Titanic Gait:

When this model advances, increase its Move characteristic by 8" instead of rolling a dice.

Infernal God-engine:

This model can Fall Back in the Movement phase and still shoot and/or charge during its turn. When the model Falls Back, it can move over enemy Infantry models, though at the end of its move it must be more than 1" away from all enemy units. The model can fire its shooting weapons even if there are enemy models within 1" unless those enemy models are Titanic. In this case, it can shoot the enemy unit that is within 1" of it or any other visible enemy unit that is within range and more than 1" away from any friendly models. In addition, this model can move and fire Heavy weapons without any penalty to its hit rolls. Finally, the model only gains a bonus to its save in cover if at least half of the model is obscured from the bearer.

Cataclysmic Explosion:

If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield. On a 5+ it suffers a cataclysmic explosion and each unit within 3D6" suffers 2D6 mortal wounds.

Used By (1)