Chaos Predator

(Unit)
Type: model
Category: Heavy Support
Categories: Heavy Support, Vehicle, Faction: Heretic Astartes, Faction: Tzeentch, Faction: Thousand Sons, Faction: Chaos, Chaos Predator
LinkId: ee13-2f6c-97ea-1b3b
Hidden: false
Costs: 85 pts9 PL
Options (6)
2x Weapon options:
Predator autocannon options:
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Malicious Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model belongs to an INFANTRY unit and every model from that unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any weapon with the Rapid Fire typ whose profile includes the word ‘bolt’ (e.g. boltgun, Inferno boltgun, inferno combi-bolter, etc.).

Profiles:

Unit MWSBSSTWALdSave
Chaos Predator

*

6+

*

6

7

11

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Chaos Predator

-

M

BS

A

Chaos Predator1

6-11+

12"

3+

3

Chaos Predator2

3-5

6"

4+

D3

Chaos Predator3

1-2

3"

5+

1

Abilities
Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Smoke Launchers:

Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.

Used By (1)