Super-Heavy Detachment +3CP

(Force)
Categories: Configuration, Stratagems, No Force Org Slot, Lord of War, Relic Lord of War
EntryId: d513-cbf5-9bfc-7270
Hidden: false
Categories
Rules (1)
Daemonic Ritual
Instead of moving in their Movement phase, any THOUSAND SONS CHARACTER can, at the end of their Movement phase, attempt to summon a TZEENTCH DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn).

Roll up to 3 dice - this is your summoning roll. You can summon to the battlefield one new TZEENTCH DAEMONS unit that has the Daemonic Ritual ability and a Power Rating equal to or less than the total result. This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is wholly within 12" of the character and is more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.

If your summoning roll included any doubles, your character suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds.

Modifiers:

set name Super-Heavy Detachment
and
0 selections of Titanic in force (recursive)
or
1+ selections of Faction: Imperial Knights in force (recursive)
1+ selections of Faction: Chaos Knights in force (recursive)
set name Super-Heavy Detachment +6CP
and
3+ selections of Titanic in force (recursive)
or
1+ selections of Faction: Imperial Knights in force (recursive)
1+ selections of Faction: Chaos Knights in force (recursive)