| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Hellforged Contemptor Dreadnought | * | * | * | 7 | 7 | 10 | 4 | 8 | 3+ |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Hellforged Contemptor Dreadnought | - | M | WS | BS |
| Hellforged Contemptor Dreadnought1 | 6-10+ | 9" | 2+ | 2+ |
| Hellforged Contemptor Dreadnought2 | 3-5 | 6" | 3+ | 3+ |
| Hellforged Contemptor Dreadnought3 | 1-2 | 4" | 4+ | 4+ |
| Abilities |
|---|
| Hellfire Reactor:
A unit with this ability has a 5+ invulnerable save against Shooting or Overwatch attacks, and a 4+ invulnerable save against Melee attacks in the Fight phase. |
| Containment Breach:
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a roll of a 6 it explodes and the hellish energies at its core are unleashed. Each unit within 6" suffers D3 mortal wounds unless it is a PSYKER, in which case it suffers D6 mortal wounds instead. |
| Machina Malifica:
At the end of each Fight phase, roll a number of D6 for this model equal to the number of models that were slain by it during this phase; for each dice that scores a 5+, this model regains one lost wound. This model cannot regain lost wounds by any other means. |