Maulerfiend

(Unit)
Type: model
Category: Heavy Support
Categories: Heavy Support, Daemon, Daemon Engine, Faction: Heretic Astartes, Vehicle, Faction: Thousand Sons, Faction: Tzeentch, Faction: Chaos, Maulerfiend
LinkId: 51be-47e8-f4e5-2ba2
Hidden: false
Costs: 110 pts9 PL
Options (4)
Magma cutters or Lasher tendrils:
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Malicious Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model belongs to an INFANTRY unit and every model from that unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any weapon with the Rapid Fire typ whose profile includes the word ‘bolt’ (e.g. boltgun, Inferno boltgun, inferno combi-bolter, etc.).

Profiles:

Unit MWSBSSTWALdSave
Maulerfiend

*

4+

4+

*

7

12

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Maulerfiend

-

M

S

A

Maulerfiend1

7-12+

10"

6

4

Maulerfiend2

4-6

8"

5

3

Maulerfiend3

1-3

6"

4

2

Abilities
Daemonic:

This model has a 5+ invulnerable save.

Infernal Regeneration:

At the beginning of each of your turns, this model heals one wound.

Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Used By (1)