Heldrake

(Unit)
Type: model
Category: Flyer
Categories: Flyer, Daemon, Daemon Engine, Faction: Heretic Astartes, Vehicle, Fly, Faction: Thousand Sons, Faction: Tzeentch, Faction: Chaos, Heldrake
LinkId: 0c61-92af-76ea-52e3
Hidden: false
Costs: 120 pts10 PL
Options (4)
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Malicious Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model belongs to an INFANTRY unit and every model from that unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any weapon with the Rapid Fire typ whose profile includes the word ‘bolt’ (e.g. boltgun, Inferno boltgun, inferno combi-bolter, etc.).

Profiles:

Unit MWSBSSTWALdSave
Heldrake

*

*

4+

7

7

12

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Heldrake

M

WS

A

Heldrake1

7-12

30"

3+

4

Heldrake2

4-6

20"

4+

3

Heldrake3

1-3

10"

5+

2

Abilities
Crash and Burn:

if this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes in a fiery explosion and each unit within 6" suffers D3 mortal wounds.

Daemonic:

This model has a 5+ invulnerable save.

Infernal Regeneration:

At the beginning of each of your turns, this model heals one wound.

Used By (1)