Rapier Laser Destroyer

(Entry)
Type: model
EntryId: efd6-1f3c-b539-f869
Hidden: false
Costs: 80 pts4 PL

Constraints:

min: 1
max: 1
Options (3)

Profiles:

Unit MWSBSSTWALdSave
Rapier Laser Destroyer

3"

6+

4+

3

5

3

1

7

3+

Renegade Crew

6"

4+

4+

3

3

1

1

6

5+

Weapon RangeTypeSAPD
Laser Destroyer

36"

Heavy 1

12

-4

D6

If this weapon succesfully inflicts damage, roll an additional D6. On a result of a 3-5 the weapon's damage is increased to 2D6 on a result of 6 the weapons damage is increased to 3D6

Abilities
Artillery:

A Rapier Laser Destroyer can only fire if at least one of the Guard Crew it was deployed with is within 3". If both of the Guard Crew the Rapier Laser Destroyer was deployed with are slain, the Rapier Laser Destroyer is also removed as slain.

Renegade Crew:

A Rapier Laser Destroyer and its Renegade crew must be deployed as a single group within 3" of each other, and must remain within this distance throughout the battle, but are otherwise treated as separate units. The Renegade crew may only be chosen as a target in the shooting phase if they are the closest visible unit to the model that is shooting.

Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.