| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Chimera | * | 6+ | * | 6 | 7 | 10 | * | 7 | 3+ |
| Transport |
|---|
| Transport Capacity:
This model can transport 12 Renegade and Heretic models. Each Heavy Weapons Team or Veteran Heavy Weapons Team takes the place of two other models and each OGRYN takes the space of three other models. |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Chimera | - | M | BS | A |
| Chimera 1 | 6-10+ | 12" | 4+ | 3 |
| Chimera 2 | 3-5 | 8" | 5+ | D3 |
| Chimera 3 | 1-2 | 4" | 6+ | 1 |
| Abilities |
|---|
| Smoke Launchers:
Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. |
| Explodes (D6"):
When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds. |