| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Marauder | 6" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 5+ |
| Abilities |
|---|
| In it for the Money:
Whenever you must take a Morale test for this unit, instead of taking the test, roll a D6. On a 2+ the test is passed regardless of modifiers, on a 1 the unit is removed from play. |