| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Myphitic Blight-hauler | 10" | 4+ | 4+ | 6 | 7 | 8 | 3 | 8 | 3+ |
| Abilities |
|---|
| Foul Stench:
Enemy units must subtract 1 from any hit rolls that target this unit in the Fight phase. |
| Putrescent Fog:
Friendly DEATH GUARD INFANTRY units that are entirely within 7" of a Mephitic Blight-hauler gain the benefit of cover when making armour saves. |
| Tri-lobe:
Add 1 to all hit rolls made for this unit whilst it contains 3 models. |
| Tri-tracked:
This unit does not suffer the penalty for moving and firing Heavy weapons. |
| Putrid Explosion:
If a Myphitic Blight-hauler is reduced to 0 Wounds, roll a dice before removing it from the battlefield, on a 4+ it explodes, and each unit within 7" suffers 1 mortal wound. |
| Disgustingly Resilient:
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound. |
| Daemonic:
This model has a 5+ invulnerable save. |