| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Chaos Land Raider | * | 6+ | * | 8 | 8 | 16 | * | 9 | 2+ |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Chaos Land Raider | - | M | BS | A |
| Chaos Land Raider1 | 9-16+ | 10" | 3+ | 6 |
| Chaos Land Raider2 | 5-8 | 5" | 4+ | D6 |
| Chaos Land Raider3 | 1-4 | 3" | 5+ | 1 |
| Transport |
|---|
| Chaos Land Raider:
This model can transport 10 DEATH GUARD INFANTRY models (each TERMINATOR model takes up the space of two other models). |
| Abilities |
|---|
| Explodes:
If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield and before any embarked models disembark; on a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. |
| Daemonic Machine Spirit:
Ignore the -1 to hit modifier for moving and shooting Heavy weapons for this model. |