Epidemius

(Unit)
Type: model
Category: HQ
Categories: HQ, Cavalry, Character, Faction: Daemon, Faction: Nurgle, Plaguebearer, Faction: Chaos, Herald of Nurgle
EntryId: b680-bf49-eb66-002c
Hidden: false
Costs: 100 pts5 PL

Constraints:

max(roster): 1
Options (3)
Rules (1)
Daemonic Ritual
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn). 

If they do so, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS. 

Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start (in the case of units that have the choice of allegiance, such as Furies, the unit when summoned will have this keyword.) This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is entirely within 12" of the character and more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.

If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds.

Profiles:

Unit MWSBSSTWALdSave
Epidemius

5"

2+

2+

5

5

8

4

8

6+

Abilities
Tally of Pestilence:

The Tally of Pestilence starts the battle at 0. Whilst Epidemius is on the battlefield, add 1 to the Tally whenever a unit (friend or foe) is destroyed by a Nurgle Daemon unit, and look up the result on the chart below. The results are cumulative, but are lost if Epidemius is destroyed.

Disgustingly Resilient:

Each time a model with this ability loses a wound, roll a dice; on a 5+, the model does not lose that wound.

Daemonic:

Units with this ability have a 5+ invulnerable save.

Virulent Touch:

Add 1 to all wound rolls made by your Warlord in the Fight phase unless it is targeting a VEHICLE.

Tally
0-1:

No effect

2:

Re-roll hit rolls of 1 for all friendly NURGLE DAEMONS.

3:

Increase the Move characteristics of all friendly NURGLE DAEMONS by 1.

4:

Increase the Strength characteristics of all friendly NURGLE DAEMONS by 1.

5:

Increase the Toughness characteristics of all friendly NURGLE DAEMONS by 1.

6:

Increase the Attacks characteristics of all friendly NURGLE DAEMONS by 1.

7 or more:

Re-roll rolls of 1 for friendly NURGLE DAEMONS Disgustingly Resilient ability.

Used By (1)
Chaos - Daemons(Catalogue)