| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Syll'Esske | 9" | 2+ | 2+ | 4 | 6 | 8 | 8 | 9 | 4+ |
| Abilities |
|---|
| Regal Authority:
You can re-roll Morale tests taken for friendly SLAANESH DAEMON units whilst they are within 6" of this model. |
| Deadly Symbiosis:
When this model is chosen to fight with for the first time in the Fight phase, it can only make attacks with one of its equipped weapons. In addition, after making a consolidation move for the first time in the Fight phase, this model can make a number of attacks equal to its Attacks characteristic with its other equipped weapon. If this model made a charge move this turn, these attacks can only be ade against a unit that this model declared a charge against this turn. |
| Daemonic:
Units with this ability have a 5+ invulnerable save. |
| Quicksilver Swiftness:
This unit always fights first in the Fight phase, even if they didn't charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place. |
| Locus of Slaanesh:
Add 1 to the Strength characteristic of models in SLAANESH DAEMON units whilst their unit is within 6" of any friendly models with this ability. |
| Prince of Slaanesh:
Re-roll hit rolls of 1 for friendly SLAANESH DAEMON units whilst they are within 6" of this model. |
| Bewitching Aura:
Enemy models subtract 1 from their Attacks characteristic (to a minimum of 1) whilst they are within 6" of your Warlord. This does not affect enemy VEHICLES. |