Rotigus

(Unit)
Type: upgrade
Category: HQ
Categories: Faction: Chaos, Character, Faction: Nurgle, Faction: Daemon, Monster, Psyker, Great Unclean One, HQ
EntryId: 1395-5005-33d3-ee55
Hidden: false
Costs: 17 PL250 pts
Options (7)
Rules (1)
Daemonic Ritual
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn). 

If they do so, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS. 

Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start (in the case of units that have the choice of allegiance, such as Furies, the unit when summoned will have this keyword.) This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is entirely within 12" of the character and more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.

If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds.

Profiles:

Unit MWSBSSTWALdSave
Rotigus

*

2+

3+

*

7

18

*

10

6+

Psyker CastDenyPowers KnownOther
Psyker

2

2

Smite and 3 from Nurgle Discipline

Abilities
Deluge of Nurgle:

Each time Rotigus successfully manifests a psychic power with a Psychic test of 7 or more, the closest enemy unit to him suffers a mortal wound after the effects of the psychic power have been resolved.

Daemonic:

Units with this ability have a 5+ invulnerable save.

Disgustingly Resilient:

Each time a model with this ability loses a wound, roll a dice; on a 5+, the model does not lose that wound.

Crushing Bulk:

Roll a D6 at the end of your charge phase if this model made a successful charge during that phase; on a 4+ you can select one enemy unit within 1" of this model to suffer a mortal wound.

Greater Daemon (Nurgle):

Friendly NURGLE DAEMON units within 6" of this model when they take a Morale test can use this model's Leadership instead of their own.

Pestilent Miasma:

Roll a dice for each enemy unit that is within 1" of your Warlord at the start of your turn. On a roll of 4+ that unit suffers a mortal wound.

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Rotigus

-

M

S

A

Rotigus1

10-18+

7"

7

5

Rotigus2

5-9

5"

6

4

Rotigus3

1-4

3"

5

3

Used By (1)
Chaos - Daemons(Catalogue)