| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Skulltaker | 7" | 2+ | 2+ | 5 | 4 | 4 | 4 | 8 | 3+ |
| Abilities |
|---|
| Skulls for Khorne:
You can re-roll hit and wound rolls for attacks made by Skulltaker that target a CHARACTER. |
| Locus of Decapitation:
You can add 1 to hit rolls made for friendly BLOODLETTER units that are within 8" of Skulltaker in the Fight phase. |
| Daemonic:
Units with this ability have a 5+ invulnerable save. |
| Unstoppable Ferocity:
If this unit makes a charge move, is charged, or performs a Heroic Intervention, then until the end of the turn add 1 to the Attacks characteristic of all its models and add 1 to the Strength characteristic of all the melee weapons the unit is armed with. |
| Devastating Blow:
Each time your Warlord fights, it can make a single Devastating Blow attack instead of its normal close combat attacks. If it does, make a single hit roll; if successful, the targets suffers D3 mortal wounds. |