| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Lord Discordant on Helstalker | * | 2+ | 2+ | 4 | 6 | 12 | 4 | 9 | 2+ |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 |
|---|---|---|---|---|
| Lord Discordant | - | M | Additional attacks | - |
| Lord Discordant1 | 7-12+ | 12" | 5 | - |
| Lord Discordant2 | 4-6 | 9" | 4 | - |
| Lord Discordant3 | 1-3 | 6" | 3 | - |
| Abilities |
|---|
| Infernal Regeneration:
At the start of your turn, this model regains 1 lost wound. |
| Aura of Discord:
Subtract 1 from hit rolls for attacks made by VEHICLE units while they are within 6" of any enemy models with this ability. In addition, add 1 to hit rolls for attacks made by |
| Spirit Thief:
Each time this model destroys an enemy VEHICLE unit in the Fight phase, this model can either repair a friendly Daemon Engine or release a beam of energy. If you choose to repair a friendly Daemon Engine, pick a friendly |
| Death to the False Emperor:
Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. |
| Daemonic:
This model has a 5+ invulnerable save. |