| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Lucius the Eternal | 6" | 2+ | 2+ | 4 | 4 | 5 | 5 | 9 | 3+ |
| Abilities |
|---|
| Lord of Slaanesh:
You can re-roll all hit rolls of 1 made for friendly EMPEROR'S CHILDREN units within 6" of this model. |
| Armour of Shrieking Souls:
Lucius the Eternal has a 5+ invulnerable save. Whenever you make a successful saving throw for Lucius in the Fight phase, roll a D6. On a roll of 4+, the unit that made the attack suffers a mortal wound after all of its attacks have been made. |
| Duellist's Pride:
If Lucius the Eternal directs all of his attacks against a single enemy Character, roll an extra 2 attacks. These extra attacks must also be directed at that character. |
| Death to the False Emperor:
Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. |
| Stimulated By Pain:
Add 1 to your Warlord’s Attacks characteristic for each wound he has suffered (to a maximum of +3). If your Warlord regains any lost wounds, he loses the associated bonus attacks. |